﻿// -----------------------------------------------------------------------
// <copyright file="GamePiece.cs" company="Microsoft">
// TODO: Update copyright text.
// </copyright>
// -----------------------------------------------------------------------

namespace B13_Ex02
{
    using System;
    using System.Collections.Generic;
    using System.Text;

    /// <summary>
    /// TODO: Update summary.
    /// </summary>
    public static class GamePiece
    {
        private const char k_BlackPiece = 'X';
        private const char k_BlackPieceKing = 'K';
        private const char k_WhitePiece = 'O';
        private const char k_WhitePieceKing = 'Q';
        
        public static char BlackPiece
        {
            get { return k_BlackPiece; }
        }

        public static char WhitePiece
        {
            get { return k_WhitePiece; }
        }

        public static char BlackPieceKing
        {
            get { return k_BlackPieceKing; }
        }

        public static char WhitePieceKing
        {
            get { return k_WhitePieceKing; }
        }
    }
}
